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 Post subject: iPhone
PostPosted: Tue Feb 15, 2011 3:49 pm 

Joined: Tue Feb 15, 2011 3:15 pm
Posts: 4
Please expound on your iPhone connectivity. Even an unjailbroken iphone will send caller ID and allow remote call start through bluetooth eg. my 3G will send caller #'s and names to my car's bluetooth interface and through that bluetooth interface I can choose people to call and start the call remotely.

So this must be possible.

There is a jailbreak app that implements AVRCP for the iPhone, though I think that newer models >3GS have this natively.

Are you waiting for a third party to program a jailbroken interface?


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 Post subject: Re: iPhone
PostPosted: Tue Feb 15, 2011 10:08 pm 

Joined: Tue Feb 15, 2011 8:47 pm
Posts: 4
If I did get one of these watches, that third party would include me :)

I think the problem is that the watch device is not designed to be paired (in order to support multiple sources of info). I'd have to research, but I have a feeling that it would be possible to write code to simulate pairing ?? the watch with an iPhone and receive the default set of notifications.

I would be way more interested in working with jailbroken devices though.

P.S. @Jon, I'm here if you ever wanted to send an eager iPhone developer a watch in return for work on an open-source cydia package... somebody to seed the iPhone community's interest... ;)


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 Post subject: Re: iPhone
PostPosted: Tue Feb 15, 2011 11:05 pm 
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Joined: Tue Feb 15, 2011 1:00 am
Posts: 60
Developing official accessories for iOS is a complicated business. We've released sample jailbroken iPhone code in our SDK.


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 Post subject: Re: iPhone
PostPosted: Wed Feb 16, 2011 7:37 am 

Joined: Tue Feb 15, 2011 3:15 pm
Posts: 4
So where is the sample iPhone code and what does it do? Your webpage mentions it rather indirectly but I can't seem to find clear instructions.

I would buy this in an instant if this were clear.


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 Post subject: Re: iPhone
PostPosted: Wed Feb 16, 2011 10:35 am 

Joined: Wed Feb 16, 2011 10:31 am
Posts: 2
I agree, the JB iPhone implementation is very poorly documented.

"This example worked once upon a time.
It is now quite out of date."

It doesn't even include a sample project. Perhaps you guys could spend some time on this as I'm sure it would be a huge selling point. As least provide instructions to deploy the application on a JB iPhone. I'm a very experience iOS developer and this appears to be a mystery to me.

Really love the idea though, once this iOS thing gets sorted out, you totally have my $200!

Thanks for looking into this...


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 Post subject: Re: iPhone
PostPosted: Wed Feb 16, 2011 11:30 am 

Joined: Tue Feb 15, 2011 6:42 pm
Posts: 26
Location: Ontario, Canada
I'm pretty sure the JB IOS example is for a console program. It's enough info that you could incorporate it into your own GUI apps, presumably.

I dabble in iPhone development, but very much on the hobbiest level. I've done a few app store apps, but have never tried to make a jailbreak app -- wouldn't even know where to start, hehe.

Cheers!


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 Post subject: Re: iPhone
PostPosted: Wed Feb 16, 2011 12:31 pm 
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Joined: Tue Feb 15, 2011 1:00 am
Posts: 60
The jb iPhone app is the one mobile app that we didn't write. It was written quite some time ago as a proof of concept. We'll be looking at beefing up our examples, but we figured it was better to ship with that than nothing for iPhone.

In short, inPulse has been proven to work with jailbroken iphones, but the example app is a bit further behind our Blackberry and Android example code.


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 Post subject: Re: iPhone
PostPosted: Wed Feb 16, 2011 12:57 pm 

Joined: Wed Feb 16, 2011 10:31 am
Posts: 2
Jon,

Thanks for your prompt response. I appreciate that you guys have a plan to update this in the future. Looking back at my previous post, I apologize if it sounded a bit rough. That was totally not my intent (too bad emotions can't be conveyed over text).

I may just give it a shot!

Thanks again!


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 Post subject: Re: iPhone
PostPosted: Wed Feb 16, 2011 11:44 pm 

Joined: Tue Feb 15, 2011 3:15 pm
Posts: 4
I have high hopes that the one button watch crowd can find common cause with the one button mouse crowd ;-)

It sounds like the non-"pairing" method of pairing makes this hard. I sure there's a better way, but my first thought would be a kludge based on the A2DP protocol...as it is the unjailbroken iPhone will send audio alerts (ie the sounds you choose) directly to a paired bluetooth audio device. Perhaps if the watch could appear to the iphone as an audio device you could get much of the information you need.

Even better would be if the watch could act as a bridge between your headphones and the iphone, so you could still have music playing through the headphones but see allerts for emails, texts, and calls on the watch


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 Post subject: Re: iPhone
PostPosted: Sun Feb 20, 2011 12:23 am 
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Joined: Mon Feb 14, 2011 7:07 pm
Posts: 172
That's interesting about the A2DP hack. Do you have any links/examples of other devices that have used this method of transferring data? Love to see how they did it...



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 Post subject: Re: iPhone
PostPosted: Tue Feb 22, 2011 12:47 pm 

Joined: Tue Feb 15, 2011 3:15 pm
Posts: 4
I haven't seen any devices that use this for "data" transfer. Any A2DP connection to an unjailbroken iDevice should transfer the sounds to the BT receiver though, that's the point of the protocol right? I know it works for the two bluetooth headphones I own, the bluetooth stereo in my car, etc. To be clear, what I mean is that you hear the iphone sound for an incoming mail, text message, whatever through the "headphones" not from the iphone.

This could the path to an iphone workaround...specifically you have the watch "listen" to the iDevice audio out and signal process that output to get data from the phone. This would tell you just how many emails, messages, and calls you'd gotten, but obviously not the content of the messages. I don't know how effective the watch would be at the signal processing involved, but you could be clever and change the sounds the phone outputs to something easier for the watch to analyze.

As I stated before though the iphone in its native state can send caller names and numbers to the right BT headset device. I think that's just implicit in the BT protocol.

This suggestion is a big kludge...first convert digital to analog then reconvert that analog to digital, but it doesn't rely on anything other that already existing protocols.


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 Post subject: Re: iPhone
PostPosted: Tue Feb 22, 2011 7:28 pm 

Joined: Tue Feb 22, 2011 7:21 pm
Posts: 1
I want one of these watches but unfortunately my phone is an iPhone and my laptop is a Windows 7 64 bit, neither of which are supported at the moment. Do you have any idea of the time frame for these to be supported? I'm just looking for a guesstimate here, nothing concrete. I've joined the mailing list to get updates but I'm just wondering. Is iPhone implementation dependent on other people making and sharing apps or are you guys working on it as well?

Looks like a great watch, I hope to be able to use one soon.


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 Post subject: Re: iPhone
PostPosted: Tue Feb 22, 2011 11:02 pm 
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Joined: Tue Feb 15, 2011 1:00 am
Posts: 60
We're not actively working on the jailbroken iPhone code. We are working on the Win7 x64 support.

Send an e-mail to [email protected] and we'll let you know when it's ready.

Knowing that people are waiting for it is motivating for us to get it done faster.


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 Post subject: Re: iPhone
PostPosted: Wed Feb 23, 2011 7:33 am 

Joined: Fri Feb 18, 2011 11:31 am
Posts: 11
@Jon - are we getting a new Beta release Friday!?!?!? FRIDAY BOY WANTS TO KNOW!!! WOO HOO!!!
I was thinking about loading the Analog Watch app onto the InPulse - but that'll replace the "Notification" application already on the watch... I'd love just a screen saver with the time in the middle honestly... fake time on the watch with a pair of "movodo" arms pointing at 10:10 or sometime with the floating time where "movodo" would be (put the jewel above it...) fake people out....


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 Post subject: Re: iPhone
PostPosted: Fri Feb 25, 2011 9:43 am 

Joined: Fri Feb 25, 2011 9:40 am
Posts: 3
Not trying to be a flamer or anything but...

Why is it not a priority to make this thing work with the iphone? Considering the fact that both iphones and ipads are just as if not more so predominately used as much as Android or Blackberry, don't you think that catering to that audience would increase your sales exponentially?


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 Post subject: Re: iPhone
PostPosted: Fri Feb 25, 2011 12:18 pm 
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Joined: Tue Feb 15, 2011 1:00 am
Posts: 60
@andrewbytes
Yes, we'll be pushing out a blackberry update later today.

@Darkside
Becoming an Apple-approved accessory is not trivial. It's a difficult process. Also, we can't do *real* background apps like we can on Blackberry and Android.


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 Post subject: Re: iPhone
PostPosted: Tue Mar 01, 2011 5:03 am 

Joined: Tue Mar 01, 2011 4:59 am
Posts: 1
I'm in the market for a new watch, and something like the inPulse watch would normally be right up my alley, but since I have an iPhone in my pocket and you appear to have no intentions on ever releasing an official iPhone app...I will continue my search elsewhere.


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 Post subject: Re: iPhone
PostPosted: Fri Mar 04, 2011 8:50 pm 

Joined: Fri Mar 04, 2011 8:38 pm
Posts: 1
SSirica wrote:
I'm in the market for a new watch, and something like the inPulse watch would normally be right up my alley, but since I have an iPhone in my pocket and you appear to have no intentions on ever releasing an official iPhone app...I will continue my search elsewhere.


I think what they are saying is that making it acceptable to Apple for the Iphone is more tortuous than for BBerry and Android. Don't forget the Iphone is a closed environment and everything has to be be approved by Apple, and although I'm not a Dev I do keep abreast of this and know that the Apple approval process is not straight-forward.

Having said that, I would order this now if the Iphone support were there. I will keep my eye on this forum and see what happens. My Iphone is jailbroken so if anyone does any work with it and posts code that I think I could use I'll buy the InPulse.

I've set up a google alert to send me emails when it finds "Inpulse", so should be kept up to date.

This is a great idea, and I think it would go great guns if / when the Iphone / Ipad is supported.


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 Post subject: Re: iPhone
PostPosted: Thu Mar 10, 2011 7:55 pm 

Joined: Thu Mar 10, 2011 7:52 pm
Posts: 1
another missed sale due to lack of jailbroken iphone support.
Don't become an 'apple certified accessory', at least support the jailbroken crowd.


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 Post subject: Re: iPhone
PostPosted: Fri Mar 11, 2011 10:46 am 

Joined: Fri Mar 11, 2011 10:36 am
Posts: 1
man i hope something for the iphone comes along soon!! ever since i found out about the inpulse last year i've been following it, while looking for something to pair with ios. Now that theres word of it working with jb iphone im suped!! once there is word saying it deffinitely works on either jb or not jb iphone im ordering it!! hopefully soon, til than i'll just keep checking here and searching the web!


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