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| Flip clock (Day 19) http://www.getinpulse.com/hack/forum/viewtopic.php?f=7&t=282 |
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| Author: | hudson [ Thu May 12, 2011 6:28 pm ] |
| Post subject: | Flip clock (Day 19) |
I really wanted to animate the halves of each number with a vertical scaling effect, but wasn't able to finish reverse engineering the resources format in time. How is the 16-bit offset value used? Code: Select all typedef struct |
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| Author: | hudson [ Sat May 14, 2011 7:32 am ] |
| Post subject: | Re: Flip clock (Day 19) |
hudson wrote: I really wanted to animate the halves of each number with a vertical scaling effect, but wasn't able to finish reverse engineering the resources format in time. Wow, was I being dense the other night. It's pretty clearly an absolute 32-bit offset in little endian mode. Code: Select all typedef structThe images are stored as three raw bytes in RGB order at the specified offset. |
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