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 Post subject: InPulse v2
PostPosted: Mon Jun 27, 2011 3:24 am 

Joined: Fri Jun 17, 2011 1:55 am
Posts: 4
Location: istanbul/turkey
i received my inpulse watch about two weeks ago, and i can say to those who wants to buy it; it delivers what it promises and then some more :)

even before the watch arrived, i was able to develop software for inpulse thanks to simulator. and watch arrived. after charging for an hour it was ready to go. my imac and inpulse didn't have any problems connecting. i set the time, uploaded my previously written program and it worked without any problems.

for the inpulse v2 (hardware wise):
1) i'm a lefty and wear the watch on my right wrist. that exposes the usb port and i have to take it out every time i wash my hands. next version should be more "water resistant" or may use onhandpc or sleeptracker watch style pins.

2) watch has enough empty space inside to house a bigger battery which should be utilized.

3) not a big problem but the button is on the wrong side for a lefty. (but most watches have button on right so we're used to it anyway)

4)
one button is not enough;
"let's code a pac-man, oh wait we can't..", "let's scroll up and down within notifications." .. :)
touch frame like sony liveview would be great.

5) the glass over the screen is reflecting too much light.

thank you guys for this great watch..



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 Post subject: Re: InPulse v2
PostPosted: Mon Jun 27, 2011 7:49 pm 
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Joined: Mon Feb 14, 2011 7:07 pm
Posts: 172
Thanks for the feedback, GnoStiC! Appreciate every comment...it all helps us tweak what we're working on and learn.



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 Post subject: Re: InPulse v2
PostPosted: Wed Jun 29, 2011 9:28 am 
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Joined: Fri Mar 04, 2011 8:54 pm
Posts: 82
GnoStiC wrote:
"let's code a pac-man, oh wait we can't.."


Funny enough I was writing a pac man game a while back because I was convinced I could get it to work with one button but in the end I had to discontinue the project because it was way to hard to get my little guy to turn. It was cute though. I totally agree that you either need more than one button or a touch screen for navigation.



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